registry 1 specimenNo. 0052 Go to sources Watch
Specimen 237specimen-237Chocolate River Boat Tunnel (1971): lab notes9b34d1b168 s
recordingFull-length recordingpending
README.mdChocolate River Boat Tunnel (1971)overview
setup.mdSeven seekable stages over 168 seconds: garden embarkation, boarding, the river, the tunne4 entries
measurement.mdRetinal-only live acquisition: canonical eye images reach the fixed connectome model and m3 entries
limitations.mdA silent, original procedural model based on the 1971 film's boat sequence; no film footag2 entries
sources.mdExternal references1 sources
README

Chocolate River Boat Tunnel (1971)

experimentNo. 0052categoryRides & explorationrecordingpendingdataCC BY 4.0

The fly boards a pink paddle boat in a confectionery garden, travels down a chocolate river and passes through a dark tunnel of projected eyes, crawling silhouettes and spirals before arriving at a calm landing.

Workstation still from Chocolate River Boat Tunnel (1971)

Recording pending publication. Follow along for the release.

Setup

  • Seven seekable stages over 168 seconds: garden embarkation, boarding, the river, the tunnel mouth, the dark passage, acceleration and arrival.
  • All figures are flies: fly passengers, oarsmen and a host fly at the stern.
  • Boat-relative passenger, front-passenger and stern cameras, plus loading-dock and route-cutaway views.
  • Scene selector, previous/next, speed, loop and timeline controls; a replay control starts at the tunnel mouth.

Measurement

  • Retinal-only live acquisition: canonical eye images reach the fixed connectome model and measured spikes drive the neural highlights.
  • Boat motion, passenger posture and tunnel projections are pre-programmed; timeline controls do not train a neural policy.
  • The route cutaway applies only to viewport drawing; the retina receives the complete scene.

Limitations

  • A silent, original procedural model based on the 1971 film's boat sequence; no film footage, lyrics or soundtrack are reproduced.
  • Geometry and timing are approximations, not frame-accurate replicas; tunnel projections are original canvas images.

Sources